Cyberpunk 2077 does not feature fixed classes, so your RPG character build will largely depend on how you distribute your Attribute Points and Perk Points. Meanwhile, you will be leveling your Skills by using them. While the system is fluid, your choices shouldn’t be taken lightly: what you choose to invest into will significantly affect your experience. This guide will focus on the Character Attributes in Cyberpunk 2077, how you earn additional points, what Attributes you can invest them into, and how those Attributes might enhance or limit your character.
Warning: This guide is based on the in-progress information available before the official release of the game. The guide will be updated as more information becomes available.
* – As of November 19th we had a confirmation of a completely new version of character interface. Information taken from the old builds of Cyberpunk 2077 that we could not confirm was cut from the game will be marked with an asterisk (*).
The Cyberpunk 2077 character attributes are:
- Technical Ability
Character Attributes in Cyberpunk 2077 function alike umbrella categories for the Perks under them. Keep in mind that investing points into Attributes will not always be enough: Attribute categories reflect the maximum level of your individual Skills, which are numerous in themselves, with unique Perks to each. You will truly feel the power of your Intelligence Attribute when you are able to invest many of your Perk Points into Hacking.
Unlike Skills and Perks, your character can earn Attribute points through the Level experience (as opposed to Street Cred), or get bonuses to particular Attributes through body Cyberware. Investing these into one of the five available Attribute categories will increase the point limit you can invest into Skills, up to 10. We don’t know everything there is to the system yet, but the gameplay demos give us a lot of interesting details to think about.
With that being said, let’s go through each of the Attributes individually.
* The Body Attribute modifies Shotguns, Two-Handed, Melee, and Athletics skills.
This is the primary attribute of the “Strong Solo” build, especially if you want to rely on raw power over speed. What we know so far about this Attribute and its skills is the ability to bend the surroundings to your will, such as forcing doors open with the Gorilla Fists, knocking out your enemies, carrying bodies around as meat-shields (or hiding human bodies in refrigerators or trash bins), and even breaking apart the turrets to use their guns against your enemies.
* The Intelligence Attribute modifies the Device Hacking and Target Hacking skills.
This is the primary attribute of the various “Netrunner” builds, since hijacking the network and manipulating machinery and Cyberware around you will be your primary methods of offense and defense. This Attribute will go well with both the active assault Attributes and their skills (like Body and Reflexes), as well as the Cool Attribute umbrella. While the former can turn your Netrunner into a Cyberware hacker with a Nanowire in the field, the second option will let you stay in the shadows while the network-connected technology does all of the dirty work for you.
The Reflexes Attribute modifies Handguns, Rifles, and Blades skills.
“Reflexes determine your reaction speed. They directly affect your Evasion, with each level increasing your chance to avoid enemy attacks by 1%. Reflexes also increase Crit Chance by 1% and Mantis Blade damage by 3% per level as well as improve your overall attack speed and movement speed. This Attribute affects your overall proficiency with Rifles, Pistols, and Revolvers. Your level in Reflexes also slightly affects how quickly you gain experience for related Skills.”
Increases per level:
- +1% Evasion;
- +1% Crit Chance;
- +3% Mantis Blade damage;
- Increases Attack Speed;
- Increases Movement Speed;
- Increases proficiency with Rifles, Pistols, and Revolvers;
- Small increase in XP gain for Rifles, Pistols, and Revolvers.
This is the primary attribute of the “Fast Solo” and “Cyberninja” builds, providing additional means for scaling the terrain around you both in battle and as means of exploration. You can expect to combine this Attribute with specialized Cyberware to access secret locations, quickly assault your enemies in close combat (with Mantis Blades), dodge around the battlefield, and use Rifles, Pistols, and Revolvers in ranged combat.
The Technical Ability Attribute modifies Crafting and Engineering skills.
“Your Technical Ability determines how much of a tech specialist you are. It improves your proficiency in crafting items (especially weapons), as well as your proficiency with Tech weapons and effectiveness against drones, mechs, and robots in combat. Each level increases your Armor by 5%. Your Technical Ability also unlocks unique dialogue options and opens new pathways for you around the world.”
Increases per level:
- +5% Armor;
- Increases proficiency in Crafting (especially weapons);
- Increases proficiency in Tech weapons;
- Increases effectiveness against drones, mechs, and robots in combat;
- Unlocks new Tech dialogue options;
- Unlocks new obstacle interactions.
This attribute is useful across the builds as a crafting skill and for the use of Tech weapons, and, in a combination with another central attribute can create a kind of a “Techie” archetype (the original one was scrapped by the developers). Marked by Engineering and Crafting skills, the Technical Attribute can become both an exciting way to navigate through alternative map paths, craft and modify equipment, and assault mechanical opponents in combat.
* The Cool Attribute modifies Assassination, Nerve, and Sniper Rifles skills.
This Attribute probably has the most peculiar name. The best way to understand it, according to the Cyberpunk 2077 developers, is to think about it as your character’s ability to keep his/her cool in tense situations (such as keeping your weapon steady when you are being aggressively assaulted in a battle). This is a good companion to any stealthy builds, but it also helps with keeping control over your body or even gaining advantages under pressure.