The Night City of Cyberpunk 2077 is by no means shy and gentle to even most peaceful of its dwellers. Illegal trade and violence saturate the streets and in order to survive you will have to be ready for anything, even betrayal of your closest allies. Powerful Cyberware and weapons punctuate the exchanges that happen in this world, and you will soon have to figure out what tools you can rely on to protect yourself and pave your way through the chaos.
Warning: This guide is based on the in-progress information available before the official release of the game, including some speculations made from the footage and deduced from basic gun functionality. The guide will be updated as more information becomes available.
As of yet, we don’t know everything about the types of guns you will see inside the game, but the gameplay demos give us some interesting examples and demonstrate their functionality. This is what we will be looking at in this guide.
We know that the Ranged Weapons in Cyberpunk 2077 come in four types: Handguns, Rifles, Sniper Rifles, and Shotguns. Which type you use will primarily depend on the Attributes and then the Skills you choose to focus on, and we will go over each type below. You will have to use each gun to level up its corresponding skill, increasing things like accuracy, aiming time, your movement speed, and decreasing reload time, recoil, and sway.
Then, when you are ready to look for a higher-level weapon with special abilities, you will most likely be looking within three available flavors: Smart Guns, Tech Weapons, and Power Weapons. It doesn’t really matter what your build is like when it comes to these three general categories, since guns of all varieties appear across them all, but they certainly have unique characteristics to influence your search for the right gun.
Finally, we will talk about Legendary Ranged Weapons, followed by Ranged Weapon Attachments and Software Mods to learn about ways to further customize and upgrade your gun and its functionality to suit your particular playstyle.
Let’s look at these categories!
Handguns and Rifles
We did combine these two into their own category, because there are some things that can be said about both types of guns. First of all, both Skills are capped by the Reflexes Attribute, so you can easily switch between the two in addition to Blades, if you so choose. For this reason these two types of guns would go well with an action-centered, quick character build that runs around the battlefield, dodging incoming attacks at the same time as they dispose of their enemies their enemies, one by one or in an explosive display of power.
Both weapons have a short range and quick rounds. You probably do not want these for careful stealthy attacks. Now, when it comes to direct assault…
(Rifle) TKI-20 Shingen Submachine Gun (Arasaka)
We don’t quite know which category submachine guns will be under. Our best guess is, it will be classified as a Rifle.
With Burst Fire shots and Micro Guided Missle functionality, TKI-20 Shingen is both extremely easy to aim and quick to fire. Annoying Scav is running around the cluttered warehouse? Unfortunately for them, that tactic would quite a bit outdated against your smart missiles.
These are the kind of guns you want for stealthy assassinations. Modified by the Cool Attribute, Sniper Rifle literally sits within the same category as Nerve and Assassination, providing you with stable, reliable kills from a hidden location.
Tsunami Nekomata Sniper Rifle (Tsunami Defense Systems)
Tsunami Nekomata is the Semi-Automatic Sniper Rifle… that can pierce through concrete! What else could a gun possibly need? Quick speed, precise long-distance shots, penetrating bullets.
Probably one of the coolest mid-game guns for your Cool Attribute character.
Built for satisfying spreading shots that deal heavy damage upon impact, Shotguns reflect the feel of most other weapons under the Body Attribute. This can get pretty intense, with some Shotguns in Cyberpunk 2077 having eight barrels that all shoot simultaneously (hint: L-69 Zhuo below).
Carnage Shotgun (Budget Arms)
4 Gauge Buckshot for massive murderous damage! As a Power Gun this Carnage gun won’t rest until all of your enemies are reduced to a gushing pile of human flesh and mutilated cyberware.
A true beast.
L-69 Zhuo (Kang Tao Zhuo)
L-69 Zhuo is the definition of intense. Why target one enemy when you can target 8? Why bother aiming when a Smart Gun technology can track your targets for you, independently? Why engage with one opponent when you can slaughter an entire room?
Why look like a small shy gun when you have 8 deadly barrels at your disposal?
Smart Guns feature guided missiles or similarly enhanced bullets that follow their targets. An example would be the TKI-20 Shingen Submachine Gun we featured earlier in the guide.
Tech Guns have been professionally modified. They tend to have additional capabilities and secondary firing modes, but their iconic feature is the ability to purse through the covers and walls. They work best when your upgraded sensors can obtain outlines of enemies even when they are in complete cover. One example of Tech Weapons is a Tsunami Nekomata Sniper Rifle we mentioned earlier in this guide.
Power Weapons in Cyberpunk 2077 are probably the closest to what a non-sci-fi gun would be like in the game… except that they can ricochet bullets off of surfaces, of course!
Forget about trying to fish your opponents out from behind the cover! Ready to shower your enemies with bullets from every side?
Oh, and that’s not all. Born and modified on the streets, these reworked weapons carry aggressive and often surprising additional capabilities. One such capability would be a bursting shot or staggering. Or, imagine setting your heavily armored opponents on fire even before they get a chance to turn around and notice you.
How about setting a gang member’s van on fire with a single shot and then quickly taking him out with a shotgun headshot by ricocheting bullets off of the ground?
Additional Special Capabilities
We know of a particular specialization in ranged weapons that aims at delivering damage to Cyberware, such as Handguns that heats up its bullets until they become somewhat of a molten plastic. This ammo is supposed to help its user to damage Cyborg parts, such as limbs.
Certain guns introduce interesting strategies into their use. Some Handguns can gain very high firing speed, but that comes at expense of the gun starting with very slow shots. Still, in this case finding a way to power through the beginning stage leads to you having a very powerful weapon on your hands.
Legendary Ranged Weapons
While ranged weapons, just like all other equipment, comes in four degrees of rarity (common, uncommon, rare, and legendary), one thing should be mentioned about guns of legendary variety: they are entirely unqiue. No other weapon will posses a replica of a legendary gun’s ability, no copy of such gun can be picked up.
Some will come out of your relationships with powerful people (Meredith Stout, for example), while others could be a special quest reward. Still, the most common way of obtaining such a gun is to face a formidable enemy carrying it. Sometimes it will come at a choice of a story-affecting decision. Some likeable or important people could be carrying a legendary weapon and a crucial decision to confront them has to be made in order to obtain it.
Ranged Weapon Attachments
We know that Ranged Weapons can have attachments (such as a Scope, see Tsunami Nekomata’s attachment below) that can be further enhanced by Skills and Skill Perks.
The way items like scopes, grips, and silencers would differ from Software Mods is by being physical attachments to your gun. They give advantage to your statistics and a few enhanced functionalities.
Compared to Attachments, Software Mods reprogram your gun, altering its statistics. They could give it a damage boost or increase its accuracy and fire rate. Some introduce or change basic functionality, such as giving you non-lethal rounds for a more pacifistic approach to combat, or biochemical rounds to tear through enforced cyberarmor.